RemoveDamageObj

SUMMARY

Delete a Damage Object.

SYNTAX

damage_obj(<damage_obj>);

ARGUMENTS

damage_obj (type:string)
Name of the Damage Object to be deleted.

DESCRIPTION

Effect
The Damage Object defined by 'damage_obj' is deleted.

EXAMPLES

RemoveDamageObj(BDC.ActDamage);


Syntax Notation
[aaa]
aaa is optional (zero or one occurences)
(aaa|bbb)
aaa exclusive or bbb
(aaa)*
aaa may occur indefinitely often or may be omitted
(aaa)+
aaa may occur indefinitely often but at least once
(aaa)m..n
aaa may occur from m to n times